A StatusCondition is a condition associated with an Entity. The trigger_value is driven by the communication status of the associated Entity. More...
Public Member Functions | |
ReturnCode_t | set_enabled_statuses (uint mask) |
uint | get_enabled_statuses () |
Entity | get_entity () |
A StatusCondition is a condition associated with an Entity. The trigger_value is driven by the communication status of the associated Entity.
uint get_enabled_statuses | ( | ) | [inline] |
This routine returns the statuses which are enabled in this StatusCondition. The statuses are returned as a bitmask.
Entity get_entity | ( | ) | [inline] |
This routine returns the single entity associated with this StatusCondition.
ReturnCode_t set_enabled_statuses | ( | uint | mask | ) | [inline] |
This routine sets the statuses which are enabled in this StatusCondition. The statuses are provided as a bitmask.